
As a designer, I draw inspiration from ancient, local, and emerging knowledges to fuel my exploration of spatial realities and the experiences creating it. To achieve this, I have divided my research into two main areas:
unFolding Realities
reThinking Tools
In this area, I explore the tools and techniques that shape our understanding and perception of space, including:
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Lucy to Digital: Examining how humans have organized and interpreted space over time, from ancient civilizations to modern digital environments.
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3D Rising: Identifying the instruments that shape our spatial definitions, including tools like surveying equipment, mapping software, and modeling programs.
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Self portrait: Exploring the use of machines that draw and create, such as 3D printers, CNC machines, and laser cutters.
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Coding to Craft: Using technology to create tangible forms, including digital fabrication techniques and generative design software.
In this area, I explore the historical and cultural context of design, including:
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Timeline from Mechanical to Digital: Tracing the evolution of design from the Mechanical era to the present day, including the impact of digital technology on the field.
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Theorizing the origins of interior space: Investigating the historical, cultural, and social factors that have influenced the development of interior design as a discipline.
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be·spec·ta·cled: Exploring the concept of Home, including its cultural significance, its role in shaping our identity, and its potential as a source of inspiration for design.
By exploring these areas of research, I am able to create designs that are both innovative and grounded in historical and cultural context.